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skill_guides:skill_cape_perks

Skillcape Perks

Skillcape Image Perk
Attack Your mastery of weapons allows you to almost always land a hit. When your attack level is taken into account to determine hit chance, 6 levels are added to it automatically, making your effective attack level 105. Stacks with potions and other effects.
Defence Your mastery of the defencive arts makes you an expert with shields. Shields have 20% higher defence bonuses while wearing the cape.
Strength The weapons made for you are really made for you. Weapons with strength requirements (halberds, granite maul, tzhaar-ket-om, torag's hammers and dharok's axe) have 20% higher strength bonuses while wearing the cape.
Hitpoints Your constitution and willpower are so great that your max hitpoints increase to 110 while wearing the hitpoints skillcape.
Ranged You are finely attuned to the arsenal of ranged weaponry. Ranged weaponry (excluding thrown weapons) have higher accuracy.
Magic You have an in-depth knowledge of all the different books of magic. This perk allows you to swap your spellbook twice per day.
Prayer Due to your close affinity with the divine, each tick where prayer points would be drained while using a prayer you have a 10% chance to not lose prayer points that tick.
Slayer Provides a similar bonus as the Black Mask. Does not stack with Black Mask/Slayer Helm.
Summoning Pets will no longer become more hungry while you're wearing the cape.
Runecrafting Your knowledge of the Runecrafting abyss and the altars makes you an expert at manipulating spacetime to arrive at an altar of choice. Can operate the cape to teleport to a runecrafting altar of your choice 3 times a day.
Construction Not Implemented yet.
Agility With your body in peak physical condition, while wearing your cape your run energy drains 25% slower.
Herblore When making potions, you have a 15% chance to make a 4-dose rather than a 3-dose due to your ability to make the most of your ingredients.
Crafting Not Implemented yet.
Thieving Your expertise with pickpocketing makes you much harder to detect. 25% lower chance to fail a pickpocket.
Fletching Not Implemented yet.
Hunter Not Implemented yet.
Mining Your mastery of mining has brought you a great familiarity with the grain of rocks. It becomes slightly faster to mine any ore.
Smithing Due to your absolute mastery with working metal, smithing no longer requires a hammer. Unlimited uses.
Fishing Your skill with the harpoon makes you really great at timing your throws. 5% chance to catch two fish at once when harpoon fishing. Does not award additional xp for the second fish.
Cooking You've mastered the culinary arts and have gotten wise enough to speed up your cooking, but you've gotten a bit careless - with a flame too high, you'll burn food slightly more often.
Firemaking The firemaking skillcape constantly emits a warm glow, making it function as a light source.
Woodcutting You almost have a sixth sense when it comes to finding birds' nests. Nests are automatically collected into your inventory if you have space when dropped from a tree while woodcutting.
Farming Your farming cape seems to get a lot of seeds stuck to it. Operate once per day to claim 10 completely random seeds.
Quests Obtainable after completing all quests currently running on our server. Should a new quest be released you will have to complete it before you may re-equip this cape. You can obtain this cape from: The Wise Old Man in Draynor Village.

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* Skill Cape Perks * Skill Calculator - Google Doc

Combat Skills

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* Melee * Ranged * Magic * Prayer * Summoning

Gathering Skills

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* Woodcutting * Fishing * Farming * Mining * Thieving * Hunter

Processing Skills

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* Crafting * Fletching * Runecrafting * Smithing * Herblore * Cooking

Misc Skills

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* Construction *

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skill_guides/skill_cape_perks.txt · Last modified: 2024/10/17 18:22 by szumaster