Impetuous Impulses is a minigameplugin-autotooltip__default plugin-autotooltip_bigActivity Guides
Below is a list of the quest currently implemented in 2009Scape.
* Prerequisite system
Bosses
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* Bork * Dagannoth Kings * Tormented Demons * God Wars Dungeon * Wilderness Revenants * Kalphite Queen * King Black Dragon * Chaos Elemental * Corporeal Beast * Giant Mole
Diaries
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* Falador Diary * Fremennik Diary * Karamja Diary * Lumbridge Diary * Seers' Village Diary * Varrock Diary
Dungeons (Special)
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* Stronghold of Play… in which the objective is to capture implings, flying imp-like creatures that have been stealing trinkets and treasures all over 2009Scape. Players begin the game by speaking with Elnock Inquisitor.
Permanent crop circle can be found in the wheat field east of the fairy ring in Zanaris.
Elnock Inquisitor is a gnome whom players need to speak to in order to start the minigame. He will give you a butterfly net, and 5 impling jars to start them off. If you lose any of the original equipment he gave you, then you can reclaim it again from him but for 25,000 coins.
Check individual drop rate tables by clicking on impling carts
plugin-autotooltip__default plugin-autotooltip_bigBaby Impling
Possible loot from the baby impling jar QuantityItem name 1 Air Talisman 1 Ball of wool 1 Cheese 1 Chisel 1 Cooked anchovies 1 Cooked Lobster 1 Hard leather 1 Knife 1 Needle 1 Spice 1 Flax 1 Silver bar 1 Hammer
plugin-autotooltip__default plugin-autotooltip_bigYoung Impling
Possible loot from the young impling jar QuantityItem name 1 Studded chaps 5 Steel nails 1 Steel axe 1 Meat pizza 4 Bucket of sand (Noted) 1 Defence potion (3) 1 Coal 1 Lockpick 1 Pure Essence 1 Yew longbow 1 Mthril ore
plugin-autotooltip__default plugin-autotooltip_bigGourmet Impling
Possible loot from the gourmet impling jar QuantityItem name 1 Basket of Strawberries 1 Chef's delight 1 Cooked Bass 1 Cooked Tuna 2 Cooked Karambwan (Noted) 4 Cooked Lobster (Noted) 3 Cooked sharks (Noted) 3 Cooked Swordfish (
plugin-autotooltip__default plugin-autotooltip_bigEarth Impling
Possible loot from the earth impling jar QuantityItem name 6 Bucket of compost (Noted) 2 Bucket of supercompost (Noted) 4 Bucket of sand (Noted) 6 Coal (Noted) 2 Emeralds (Noted) 32 Earth runes 1 Earth tiara 1 Earth talisman
plugin-autotooltip__default plugin-autotooltip_bigEssence Impling
Possible loot from the essence impling jar QuantityItem name 25 / 30 / 60 Air runes 7 Blood runes 28-30 Body runes 1 Bow string 4 Cosmic runes 4 Chaos runes 13 Death runes 50 Fire runes 13 Law runes 4 Lava runes
plugin-autotooltip__default plugin-autotooltip_bigEclectic Impling
Possible loot from the eclectic impling jar QuantityItem name 1 Adamant kiteshield 10 Adamant ore (Noted) ? Air runes 1 Battlestaff 1 Blue dragonhide chaps 1 Candle lantern 1 Cut Diamond 1 Curry leaf 1 Mithril pickaxe
plugin-autotooltip__default plugin-autotooltip_bigNature Impling
Possible loot from the nature impling jar QuantityItem name 5 Avantoe seeds 1 Belladonna seed 1 Cactus spine 1 Coconut 1 Curry tree seed 1 Dwarf weed seed 1 Gold ore 1 - 2 Harralander seed 1 Irit seed 1 - 2 Jangerberry seed
plugin-autotooltip__default plugin-autotooltip_bigMagpie Impling
Possible loot from the magpie impling jar QuantityItem name 3 Amulets of power (Noted) 6 Black dragonhides (Noted) 1 Blue Mystic boots 1 Blue Mystic gloves 1 Dragon dagger 4 Diamonds (Noted) 3 Diamond amulets (Noted) 1
plugin-autotooltip__default plugin-autotooltip_bigNinja Impling
Possible loot from the ninja impling jar QuantityItem name 10 - 16 Black dragonhide (Noted) 1 Blue Mystic boots 1 Blue Mystic gloves 3 Dagannoth hides (Noted) 1 Dragon Dagger 1 Dragon dagger(p+) 2 Onyx bolts 4 Onyx bolt tips
plugin-autotooltip__default plugin-autotooltip_bigDragon Impling
Possible loot from the dragon impling jar QuantityItem name 2-3 Amulets of glory 111-250 Baby dragon bones 1 Death tiara 2-3 Dragonstone amulets 110-350 Dragon darts or Dragon dart tips 101-500 Dragon arrows or Dragon arrowtips
Players may also trade Elnock certain jarred implings in return for objects such as imp repellent, a magic butterfly net, a jar generator, or empty impling jars.
I'm not going to get into the detailed mechanics of the imps but basically each type of imp shares a spawn and after catching an imp only specific imps from the spawn pool have a chance to come from that specific spawn. This means you ALWAYS want to catch Nature, Magpie, Ninja, Pirate (Not implemented yet), and Dragon implings to maximize your chances of spawning rare implings. So your basic strategy would simply be walking in a circle through the maze and catching these imps. If you do not want to be actively hunting in puro puro then you should visit every 40 minutes to 1 hour and if there's no other people hunting the imps you should see 2-3 ninja implings and 1 dragon impling for you to catch.
Back to Activity Guidesplugin-autotooltip__default plugin-autotooltip_bigActivity Guides
Below is a list of the quest currently implemented in 2009Scape.
* Prerequisite system
Bosses
----------
* Bork * Dagannoth Kings * Tormented Demons * God Wars Dungeon * Wilderness Revenants * Kalphite Queen * King Black Dragon * Chaos Elemental * Corporeal Beast * Giant Mole
Diaries
----------
* Falador Diary * Fremennik Diary * Karamja Diary * Lumbridge Diary * Seers' Village Diary * Varrock Diary
Dungeons (Special)
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* Stronghold of Play…
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