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prerequisite_system

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Implemented content and the Prerequisite system

What is this?

Below is a (currently incomplete) list of implemented content which does not have a quest that would normally be associated with it implemented. In such cases, the content generally requires all pre-requisites from that quest in order to use. Missing requirements can be checked by clicking unimplemented quests in the quest journal in-game.

List

  • Culinoromancer's chest items (Recipe for Disaster): Unlock tiers based on current Quest points (up to Black gloves-tier currently, at 90+ QP). Barrows gloves however are always available to buy and requires full Recipe for Disaster prereqs to equip.
  • Dragon scimitar (Monkey Madness): Teleport to Ape Atoll (does not require any Recipe for Disaster prereqs, just 64 Magic) and trade Daga in the house near the teleport spot (does not require a Monkeyspeak amulet). Most other features of Ape Atoll are not implemented.
  • God books (Horror from the Deep): Talk to Jossik at the Lighthouse. Lighthouse dungeon is not available.
  • Magic secateurs from giving secateurs + 40k to Nature spirit in his grotto (Prereqs: Fairy Tale Part 1) (Magic secateurs currently only work while in inventory, not wielded)
  • Helm of Neitiznot (The Fremmennik Isles): Talk to the Burgher on Neitiznot, with 50k
  • Initiate and Proselyte armor (Recruitment Drive and Slug Menace): Talk to Sir Tiffy Cashien in Falador park.
  • Ectophial (Ghosts Ahoy): Speak to Velorina in Port Phasmatys.
prerequisite_system.1697689546.txt.gz · Last modified: 2023/10/19 04:25 by kirayaba