Vinesweeper is Farming and Hunter-based minigame that was added to Runescape in February 2008. It is a safe minigame that can be played without consequences (such as losing items etc.) It is an excellent source of Farming XP at all levels, seeds, and early Hunter XP.
In order to play Vinesweeper, right-click on any Tool Leprechaun (except at Trollheim) and select teleport. You will be taken to Winkin’s Farm, regardless of starting position. Leaving from the portal north-east of the central house will send you back to your prior location.
Easily accessible tool leprechauns are the Tree patch west of Lumbridge Castle, the Allotment Patch south of Falador, the Allotment Patch west of the Ectofuntus, or the Tree patch in Taverley.
If leeching, zero requirements. If feeding rabbits, a moderate amount of coins (10,000 to buy ogleroots will be more than enough for most players). If digging, a spade. If flagging, Vinesweeper flags (obtained from NPCs in Vinesweeper).
Optimal farming XP is given after 40 Farming, but XP trade-in can be valuable at any level.
Two NPCs can be found in the fenced central area: Farmer Blinkin and Mrs. Winkin.
You can talk to either NPC to receive 10 free flags as a one-time gift. Further flags must be bought with either 500 gold from either NPC or Vinesweeper Points from Mrs. Winkin. Flags are only necessary if flagging (see below).
Vinesweeper is based heavily off of Minesweeper - knowing the rules to it will carry over to Vinesweeper. Outside the central area is a field with a grid of holes: the objective of the game is to plant flags on holes that contain seeds, and protecting those flagged holes from rabbits until the holes can be dug up by farmers.
Vinesweeper consists of three main components: digging, flagging, and feeding. In addition, players will passively receive Vinesweeper points with successful flagging around them, whether or not they are contributing. This is known as leeching.
Digging provides a low amount of Vinesweeper points, but is essential to flagging. It is akin to revealing tiles in Minesweeper - with a spade in your inventory, select dig on a hole in the outer field.
If there are any seeds adjacent to the hole dug up, the hole will be replaced with a number indicating how many seeds are nearby. If there are no adjacent seeds, the hole and all surrounding holes will be dug up, until a number is revealed. In this way, digging a single hole can reveal a large selection of holes. Each hole revealed, whether directly or by digging a hole with no seeds nearby, will provide 1 Vinesweeper point.
However, digging a hole that contains a seed will kill the seed, and lose the player 10 Vinesweeper points. This should be avoided, as it both penalizes points and slows down point accumulation for other players.
Using information derived from digging, one can deduce if a hole contains a seed or not. For example, if there is a ring of 1’s, with empty holes around it, and a single unrevealed hole on the inside of the ring, the inside must contain a seed. Right click on the hole with a flag in your inventory to flag the seed. A farmer will walk over to the planted flag and check if the location has a seed or not. If there is a seed, the flagger will receive a large amount of points. A smaller amount will be awarded to players near the seed, regardless of participation. If there is no seed under the flag, no points are awarded and the flag is lost.
Of particular note, rabbits run around the field, and will seek out flagged seeds. If the rabbit reaches the flag before a farmer, the rabbit will eat the seed. The farmer will discover the eaten seed, award no points, and the player will lose the flag. As a result, rabbits must be actively prevented from eating seeds.
Lost flags must be replaced, as previously mentioned. Since points are easy to acquire, I recommend using points to buy flags, rather than coins. Perfect play will ensure that zero flags are lost, but players will occasionally lose flags due to misclicks and missed rabbits, so replacing flags should not significantly affect point rates.
Ogleroots can be fed to rabbits to remove them from the field. Ogleroots can be bought for 10 gp each from Farmer Blinken. Feeding an ogleroot to a rabbit will provide 30 Hunter experience. This is a cheap and fast way to train Hunter at early levels. Even if only feeding rabbits, if players are correctly flagging nearby, you will receive some leeched Vinesweeper points, so this process still indirectly trains Farming and/or provides valuable seeds. This process is the simplest in strategy - if a rabbit is running to a seed, or is near where players are digging, feed them an ogleroot by left-clicking on them.
Technically not an activity, this is simply being near successfully flagged seeds as they are dug up by farmers. Some players like to follow active players - in this way, they can passively earn points without impeding any other player’s point gain. While this is a legitimate strategy and does not harm other players, my suggested etiquette is to at least assist by feeding nearby rabbits.
Strategies from Minesweeper are extremely useful in flagging holes.I find the simplest way to identify a flag is to look for the following pattern:
? X X
X 1 X
X X X
With a question mark indicating an undigged hole and X representing any number (including an empty hole). The undigged hole in this scenario will always have a seed, as it is the only possible space that could have a seed next to the central space. You will find patterns like this repeatedly.
Once a farmer successfully digs up the seed, all nearby holes are unrevealed once more, with new seeds potentially being added. Note that while this can add seeds, it will never remove seeds (other than the one directly found): if you deduced where other seeds were previously, and its nearby holes are now unrevealed, you can still safely flag it, and a farmer will dig up a seed. It is still possible to dig up a seed in a location that was previously empty prior to being unrevealed, so try to avoid this.
In general, do not overthink in Vinesweeper. It is easier than Minesweeper in many regards, since finding an easy seed will generally make the remaining area to search smaller, and therefore make seeds easier to find. Flag seeds that you can easily deduce before working on more complex patterns you are less certain of.
Trade with Mrs. Winkin to access Mrs. Winkin's World of Seeds. You can trade in your points for seeds, compost potions, flags, or Farming XP. Here are recommended uses for points.
The only worthwhile allotment seed to buy is Watermelons, primarily for Farming XP and Supercompost in Farming. Each Watermelon seed costs 680 points, and three seeds are needed for each allotment. You receive 54.4 XP for each watermelon successfully harvested. Assuming 20 Watermelons harvested, this is ~1150 XP for 2040 points. This will vary depending on Farming level and crop death. Its primary use is for creating supercompost. This provides slightly more XP, and will be useful for other farming activities. If you are planning on farming anyways, I recommend growing enough watermelons for your supercompost needs, as it is roughly on par with directly buying XP.
The only worthwhile herbs to buy are Ranarr seeds and Kwuarm seeds. Ranarrs are disproportionately expensive for their level, at 4000 points per seed. At 8 Ranarrs per seed, this gives 244 XP for 4000 points. You will not gain significant Farming XP from Ranarrs. However, Ranarr farming is an excellent source of Ranarrs for Prayer Potions or selling on the market, so these seeds are highly useful if XP is not a priority.
Kwuarm seeds, meanwhile are an excellent option for Herblore XP. At 8 Kwuarms per seed, you receive about 700 farming XP for 1000 points, nearly on par with buying XP directly. Use these in mid-game potions for a consistent way to train Herblore.
Technically speaking, Tarromin seeds can actually give significantly better XP than directly buying points. At 8 herbs per seed, you can receive about 160 XP for 10 points. On the face, this is about 16 times as much as simply buying XP at the maximum one-to-one ratio! However, this will be extremely time-consuming as you will need to wait for each patch to grow, so I personally would rather use herb patches for other herbs.
Limpwurt seeds are the best option to buy here. At a guaranteed three roots per seed (assuming no crop deaths), you will receive 381.5 XP for 70 points, over five times the direct trade ratio! They will grow in about 20 minutes, so can be a quick, if intensive, source of XP. Additionally, Limpwurt roots are valuable in Herblore - they can be sold fora nice profit, or used in Herblore. This is especially useful with Kwuarms, as you can make Super Strength Potions. If you do not mind farming, this is the most broadly useful option for points, especially in conjunction with herb farming.
No.
Depending on your needs, Vinesweeper can be an easy way to obtain these seeds. Most players will not need a significant amount of these, however. Of particular note, this is a good (if expensive) way to get Palm Tree seeds, though you will rarely actually need these.
No. Just make compost.
If running low on flags, this is an easy way to restock on flags, especially if you do not like sinking gold into Vinesweeper directly. I think staying between 10-20 flags at any time is plenty.
Directly trading for Farming XP is the gold standard for Vinesweeper. At level 40 Farming, you will receive the maximum of 1 Farming XP per 1 Vinesweeper point - at lower levels, you will receive a scaling lower amount per point. While technically you can get better XP per point by growing certain crops (primarily Limpwurts), trading in XP like this is instant. If you just want Farming XP, and do not care about missing out on gold or Herblore XP, or simply hate farming, choose this option. Even if you are below level 40, I recommend buying XP to open up higher-level crops.
Credits: Syndromeramo
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