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minigames:fight_caves [2023/06/16 01:33] – [TzTok-Jad Fight:] h_a_x | minigames:fight_caves [2023/06/16 02:35] – [Monsters:] h_a_x | ||
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- | ===== Waves 1-62: ===== | + | ===== Waves 1-63: ===== |
Waves 1-62 are required to reach Jad on Wave 63. | Waves 1-62 are required to reach Jad on Wave 63. | ||
The order in which you should kill the monsters is: | The order in which you should kill the monsters is: | ||
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| 61 | 360, 180, 180 | | | | | 61 | 360, 180, 180 | | | | ||
| 62 | 360, 360 | | | | | 62 | 360, 360 | | | | ||
- | | 63 | 702, 108, 108, 108, 108 | 1:30:25 | Jad | | + | | 63 | 702, 108, 108, 108, 108 | 1:30:25 | Jad. I would recommend waiting in the corner for Jad to come to you (see video for example) This will eliminate the chance for Jad to get a cheap shot off before you can even see him! | |
===== TzTok-Jad Fight: ===== | ===== TzTok-Jad Fight: ===== | ||
- | The ultimate goal of the Fight Cave is to reach and defeat TzTok-Jad in wave 63. Jad can attack with all three combat styles. Melee if in Melee range, Ranged (slams feet on ground) and Magic ( hurls a large fireball). Ideally you should range Jad from a short distance (out of melee range) and switch between protect from magic and ranged accordingly. | + | The ultimate goal of the Fight Cave is to reach and defeat TzTok-Jad in wave 63. Jad can attack with all three combat styles. Melee if in Melee range, Ranged (slams feet on ground) and Magic ( hurls a large fireball). Ideally you should range Jad from a short distance (out of melee range) and switch between protect from magic and ranged accordingly. Melee is possible but you gotta have coconut sized balls. |
Please click on the animated Gif below to see both attack styles. | Please click on the animated Gif below to see both attack styles. | ||
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+ | Melee Jad is possible, but not recommended. See Gif below for example. | ||
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