User Tools

Site Tools


minigames:barbarian_assault:penance_ranger

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
minigames:barbarian_assault:penance_ranger [2022/06/30 01:33] – created lilaminigames:barbarian_assault:penance_ranger [2022/06/30 21:08] (current) lila
Line 13: Line 13:
 #;; #;;
 Penance Rangers gain strength each wave. Rangers in wave 1 are relatively weak; rangers in wave 9 are notoriously strong. Penance Rangers gain strength each wave. Rangers in wave 1 are relatively weak; rangers in wave 9 are notoriously strong.
 +#;;
 +
 +===== Aggression =====
 +
 +#;;
 +Rangers are unconditionally aggressive. They will attack any player they see.
 +#;;
 +
 +#;;
 +Rangers can switch their aggro to the player that is attacking them at any time.
 +#;;
 +
 +===== Cycle =====
 +
 +#;;
 +On the first tick of every cycle, rangers will scan for enemy players, and then randomly aggro onto one of the players that they see.
 +#;;
 +
 +==== Tick 0 ====
 +
 +  * Rangers spawn
 +  * Rangers scan for enemy players, but only if they are already spawned
 +  * Rangers aggro onto one of the players that they scanned
 +
 +==== Any tick ====
 +
 +  * Rangers re-aggro onto a player that is attacking them
 +
 +===== Scanning =====
 +
 +#;;
 +Rangers will scan for players within 12(?) squares of the fighter, and not blocked by any line of sight.
 #;; #;;
minigames/barbarian_assault/penance_ranger.1656552793.txt.gz · Last modified: 2022/06/30 01:33 by lila