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minigames:barbarian_assault:penance_ranger [2022/06/30 01:33] – created lila | minigames:barbarian_assault:penance_ranger [2022/06/30 21:08] (current) – lila | ||
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Penance Rangers gain strength each wave. Rangers in wave 1 are relatively weak; rangers in wave 9 are notoriously strong. | Penance Rangers gain strength each wave. Rangers in wave 1 are relatively weak; rangers in wave 9 are notoriously strong. | ||
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+ | ===== Aggression ===== | ||
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+ | Rangers are unconditionally aggressive. They will attack any player they see. | ||
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+ | Rangers can switch their aggro to the player that is attacking them at any time. | ||
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+ | ===== Cycle ===== | ||
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+ | On the first tick of every cycle, rangers will scan for enemy players, and then randomly aggro onto one of the players that they see. | ||
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+ | ==== Tick 0 ==== | ||
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+ | * Rangers spawn | ||
+ | * Rangers scan for enemy players, but only if they are already spawned | ||
+ | * Rangers aggro onto one of the players that they scanned | ||
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+ | ==== Any tick ==== | ||
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+ | * Rangers re-aggro onto a player that is attacking them | ||
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+ | ===== Scanning ===== | ||
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+ | Rangers will scan for players within 12(?) squares of the fighter, and not blocked by any line of sight. | ||
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