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minigames:barbarian_assault:penance_fighter [2022/06/30 01:31] – created lila | minigames:barbarian_assault:penance_fighter [2022/06/30 21:15] (current) – lila | ||
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Penance Fighters gain strength each wave. Fighters in wave 1 are relatively weak; fighters in wave 9 are notoriously strong. | Penance Fighters gain strength each wave. Fighters in wave 1 are relatively weak; fighters in wave 9 are notoriously strong. | ||
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+ | ===== Aggression ===== | ||
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+ | Fighters are unconditionally aggressive. They will attack any player they see. | ||
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+ | Fighters can switch their aggro to the player that is attacking them at any time. | ||
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+ | ===== Cycle ===== | ||
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+ | On the first tick of every cycle, fighters will scan for enemy players, and then randomly aggro onto one of the players that they see. | ||
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+ | ==== Tick 0 ==== | ||
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+ | * Fighters spawn | ||
+ | * Fighters scan for enemy players, but only if they are already spawned | ||
+ | * Fighters aggro onto one of the players that they scanned | ||
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+ | ==== Any tick ==== | ||
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+ | * Fighters re-aggro onto a player that is attacking them | ||
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+ | ====== Scanning ===== | ||
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+ | Fighters will scan for players within 12(?) squares of the fighter, and not blocked by any line of sight. | ||
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